There is a fairly widespread consensus in the world of education, that the use of computers in the classroom, encourages learning, is this true?
Yes and no. There is fairly conclusive evidence that in some cases it can even be harmful:
Technology in classrooms can be a distraction and result in pupils dedicated to cutting and pasting prefabricated internet answers for their homework
Andreas Schleicher (Director of Education of the OECD)
Seen this way it would seem that computers can become a brake, rather than a good tool to encourage the learning process. However, experiences like that of Sugata Mitra in India show us a different change: it is not technology itself, but how we use it makes the difference.
Before continuing look at this video, where Sugata himself explains his experiment:
Now we are going to try to explain some of the keys of the video, starting with the experiment that is spoken in the video:
The experiment consisted of embedding a computer on a wall in one of the poorest neighborhoods of New Delhi.
The children were left completely free to interact with the computer.
Automatically some children became teachers of the rest of children and together they learned.
This experiment was perfected and expanded throughout the world and the results were similar to that first experiment in New Delhi.
Implications of learning with computers
- Learning occurs when there is interest on the part of the student.
- Group learning is the most motivating and therefore the most effective.
- The role of the teacher is to become a motivational guide for the student.
- Children are the active protagonists of learning.
- The computer is a motivating element of this learning, especially when done in a group.
Education is a self-organized system in which if given the right conditions, education arises. Computers and, above all, the internet, help those conditions that generate the educational process to appear.